Phalanx! is a turn-based tabletop strategy game where you must outmaneuver and capture all your opponent's pawns. This requires maneuverability, planning, and luck.
- One board with 10x10 tiles
- One six-sided-die
- Ten red pawns
- Ten blue pawns
- Before the game starts, the pieces of each respective side must start at the opposing corners in a triangular shape of the board instead of the sides in a row.
- You must roll a die first, the number you roll depends on how many spaces your pawns can move.
- You may move your pawn in any direction, including perpendicularly or diagonally.
- When moving, you may also split the number you rolled to move multiple pawns at once in shorter distances.
- The direction your pawns move isn't binding, you may change your pawn's course at any time.
- To capture an opponent's pawn, you must skip over that pawn's space. You may capture that pawn from any direction, but only if there's an open space on the opposite end of that pawn.
- You may make capture from an opponent's pawn more difficult by concentrating your pawns together, distancing your pawns from the opponent's reach, or move them to the edge spaces of the board.
- Whoever captures all ten of the opponent's pawns first wins.

Two players strategically grouping their pawns to make capture more difficult.

Player begins to move their blue pawn.

Starting layout of Phalanx!.

Player makes their starting move with the red pawn.

Red player finishes his turn with the red pawn, moving said pawn at least three spaces.

Blue player makes a counterattack against red player's grouping of pawns, capturing the outermost and more vulnerable pawns.

Red player is at a disadvantage, blue outnumbers red and is grouping together to attack, red's only advantage is to hug the wall and wait for a high enough roll.

At a disadvantage, red pawns gather to counter blue pawns.